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Hex Empire Mobile

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Hex Empire. Hallo, leider kannst du dieses Spiel noch nicht mit deinem Mobilegerät spielen. Geh an einen Computer oder suche dir ein anderes tolles Spiel von. Lade Shogun's Empire: Hex Commander apk für Android herunter. Leiten Sie Ihren Klan, gründen Sie Armeen, führen Sie Krieg – werden Sie Shogun. Lade Empire Hex apk für Android herunter. Capture the territories of your enemies - Turn based game similar to Risk. Gain an empire by conquering and growing but there are 3 other armies also with conquest on their minds. Take turns building your army and. ERRICHTET EIN MITTELALTERLICHES KÖNIGREICH Besiedelt das Land, errichtet blühende Städte und stellt eine mächtige Armee auf. Besiegt Eure Rivalen.

Hex Empire Mobile

My Bakery Empire - Bake, Decorate & Serve Cakes. September Empire Deluxe Mobile Edition. Empire Hex. Shogun's Empire: Hex Commander ist ein rundenbasiertes Strategiespiel mit einer vielschichtigen Spielmechanik. MEISTERN SIE DIE WIRTSCHAFT UND. Hex Empire Verteidige deine Hauptstadt und versuche gleichzeitig, die Freecell Solitär Bilde vier Kartenstapel für jede Kartenfarbe in jedem der vier Zielfelder.

Hex Empire Mobile - Die Beschreibung von Shogun's Empire: Hex Commander

Hexfeld-Strategie damals und heute: Wir zeigen euch, wie sich dieses auf dem PC beliebte Genre entwickelt hat. Qplay Domino. Ask the Spirits 2. Als unangemessen kennzeichnen.

Hex Empire Mobile Video

15 Best Strategy Games like Age of Empires for Android Shogun's Empire: Hex Commander ist ein rundenbasiertes Strategiespiel mit einer vielschichtigen Spielmechanik. MEISTERN SIE DIE WIRTSCHAFT UND. My Bakery Empire - Bake, Decorate & Serve Cakes. September Empire Deluxe Mobile Edition. Empire Hex. tbng-tuchtrecht.nl GmbH, bekannt als HandyGames, ist ein deutscher SpellForce: Heroes & Magic, Android, , Hex Games. iOS Townsmen​: A Kingdom Rebuilt – The Seaside Empire, Microsoft Windows, Viele Strategiespiele bauen immer noch auf einer Art Spielbrett auf, auch wenn dieses mittlerweile virtuell gestaltet ist. Wir haben uns in einem. Hex Empire Verteidige deine Hauptstadt und versuche gleichzeitig, die Freecell Solitär Bilde vier Kartenstapel für jede Kartenfarbe in jedem der vier Zielfelder.

Hex Empire Mobile Video

hex empire --island struggle

I've tried multiple stratigies to win and I can't seem to do it. This one is possible with blue! Ok, i needed 2 tries, it's a tough one. My strategy:.

The problem here as blue is that red and violet both seem directed east by the terrain. So green and red are both attacking you at the same time Expanded to near cities, defending them until red got near.

Got a stray unit picking up cities and ports in the middle, heading south. Another stray unit went down south through Green's territory, picking up less-occupied cities and ports as feasible.

When red and green got near my capital, I drew back so I had 3 or 4 strength armies encircling my capital.

Their morale stayed high because of the other stray units always getting cities and ports. Red and violet started attacking each other, and my stray armies in the south linked up and killed Green.

After that it was just a long cleanup turns total. Concentrate on morale as much as on forces. Always pick up some cities and ports before every big battle, then your morale is as high as possible for your big stacks to wipe out their big stacks.

This is one big way a "wandering stack" of yours can help out. It's pretty easy to keep vacuuming up miscellaneous neglected ports.

One thing it took me a while to get: Ports may contribute units to the total reinforcements every turn, but reinforcements never appear in ports - only in normal cities.

When Red and Green got near my capital and I formed the perimeter, then that was the perfect time for a speech. I had saved a bunch of cool maps, but for some reason it wont let me put spoilers to show them, and it doesn't work just typing them.

If you have any help,please contact me. Needs a multiplayer 2. Map editor maybe? Randomize who goes first. More difficult AI 5. Would turn into, lets say, aircraft?

Here's a couple of interesting maps that aren't too difficult turns : Blue, Green, Pink, Got it on the third try, 24 moves.

Map This map is impossible playing as Green. Trust me, I tried it on easy and I still can't beat it. Blue blocks you from expanding, and eventually, Red conquers him and you can't beat Red when he has a big empire supporting him.

Sneak that large high morale unit next to the Blue capital when there aren't too many other Blue in range. Kill Blue. Then strike when your morale is high and his is low.

While doing this, your weak defenses have to delay him sufficiently so you don't end up dead. Doing things in this order every turn is worth a lot of extra reinforcements!

Took me three tries but I was able to do it in 40 turns. I had to make a speech early on in order not to get wiped out by Blue but was able to knock him out just in time so that I could divert some units back to deal with Pink's first onslaught.

Again, is also winnable with Green on hard difficulty, even though it took me five tries. The key:. It turns out that sending your first army towards the island with San Jose and Berlin is essential for victory, to prevent Pink from building up too much on that island.

Blue is strangely slow to attack you and falls surprisingly easily once you start munching on Edmonton and San Salvador.

It's more important that once you conquer Blue you don't lose its capital Rabat to Red. If you can hang on to it and slow down Pink's offensive for a bit then the extra armies you generate from having two capitals eventually decides.

I won in 36 turns. The only virtue of Pink's position is that with a large enough army you can block opponents from getting to your capital.

The only way to get a large enough army to do that is to send your forces to take over all the available ports - the ones near Managua for instance.

In the mean time, only attack Red's cities. By occupying a minimum of cities you grow your capital's army as quickly as possible.

Eventually you should be able to eliminate Red, at which point you'll need to rush most of your newly born troops back to defend the capital.

After that it should be just mopping up. Following this strategy I was able to win in 41 turns. This game is excellent for the imperialistic mind.

I have not found a single game quite like it since! True, I would like a map editor so I can re-create the world and Europe.

I quit easy mode after a few games. Normal was quite a step, but I learned some tactics. Now I'm playing hard, but find it quite difficult on the mainland.

That is why I perfer islands and seas. If anyone can find great maps with plenty of islands and little mainland, post it here.

Thank you. Thanks for your comments,yv! I'll have to try some of those on Hard - I only graduated to Hard recently. During my extended struggle to survive, I finally manage to build a army or two at Sarajevo to kill Blue.

Then a race south to relieve the siege of the Green capital Sent out a wanderer before the barbarians closed in; after quite a voyage he was able to take Managua and surrounding ports; after that Blue was doomed again.

Why is it always Blue? You can readily see the difference between Easy and Normal and Hard on the blank map erase digits and "Change Map".

On Normal, all the computer opponents head towards you, but don't mind fighting each other on the way if they encounter each other.

On Hard, all the computer opponents head towards you AND don't like fighting each other at all. Try playing green who find it easy!

I'm not sure if its my fault, but by the looks all 3 AI nation rush towards my capital! Best gameplay so far was with green though; same thing happened, but their rush was slowed town thanks to a big water body in teh southern half; There were some real nice fights at the ports of my not-that small island!

Eventauly i killed blue, purple killed red and so two great nations stood against each other! OFC I won but it was a very nice fight. Alliances cannot be made with anyone, so don't bother.

Then, build up a tank on Seoul to bring to Greenland. You need them to capture Thimphu and Sucre, the capitals of Greenland and Redosia.

Once they are ready and simoultaneously sp? Violetnam will still be considerably strong, but you have all your strength to crush him. Granted, it's a gamble, but it worked for me, and may work for you.

This is not too bad because the enemies can reach you from one port only. I sent out some units from the Violet island, captured the 2 nearby ports temporarily , got 2 99's up near Red, got a town not far from his capital, built up there scavenging hexes and ports , and took Red out.

After that it's cleanup. This is not easy; the key is to get a unit AROUND the Green attackers and capture the town and three ports on the coast while fending him off near your capital.

Once you have superior unit production, send a 99 down to the Green capital. As usual, I ignored his attackers as much as I was able to I ignore the head of the AI's advance as much as I can without losing my capital.

This is almost always doable because 3 99's around your capital discourage him greatly. I take towns, ports, etc behind his front, reducing his morale and increasing mine.

From there, you can push from your capital, or simply get 2 or 3 99's next to his capital s and kill him. To win without an ally, you need not to pick the best starting point, but the one, that can defeat the closest enemy, before the other two arrive with significant forces.

After a while, the game is more about figuring out the weaknesses of the AI, than having a good strategy, so, as everyone else I guess, I hope there will be a multiplayer mode.

Hi, I really love this game. The only annoying feature is the sound. I haven't found a way of turning it off, and makes it impossible to play while listening to music.

But otherwise I'm hooked! Really can't stand the fact that if you don't choose red, then the other three countries all sign a pact together and only attack you.

It's not impossible to win on a different color, but the odds are so much against you that it's not even fun. Hi, I love the game, but I have a problem, I can't play now, just a "no wai" displays and I the game restarts, why?

This didn't happen before. IF a unit is surrounded, it losed morale, and will "give up". GREAT way in saving unit points for later.

I just won with red and pink thought that was impossible Now I'll try with pink again. I guess nothing is impossible as long as the AI keeps blocking itself and does not realize that you are about to conquer its capitol.

I've finally beaten a map with all four armies, all in hard mode. That was a tough map, especially with green. Tryed map above as purple The plan: Your sneaker will capture Turin in the middle and keep going to Ougadougou at the top.

Units spawned at Turin and Ougadougou will capture the abundant ports around these cities. Back at your capital: Try to keep 2 units between your capital and advancing Red forces.

You will get lots of reinforcements from all the ports etc your sneakers are capturing. If you need to kill Red forces near your capital, do it with good morale: the sneakers should move, capturing territory, ports, cities, BEFORE you perform the attack at your capital.

The end for Red: Your "sweet-spot" forces at Ougadougou stop getting territory and aim at the Red capital. Coalesce these sneakers and use a force about strong total to take first Vientiane and then Tours, and then kill Red.

Some of the above maps seem impossible. Before reading these, as Blue was my big challenge. I'm sure after a few weeks the game isn't as exciting.

So some of the original commenters may not be reading this. A multi-player mode should have some form of player-agreed handicapping or symmetric map to be as exciting as the challenge of figuring out the computer opponents.

The key to winning the this map is to control the reinforcement points. First you need to make a pact with Greenland. Lastly, push as far down as you can while keeping Guatamala out of enemy hands,if you captured the port next to ur capital then use it to move a basic unit down to distract the enemy while u build a tank up to attack their capital,No WAY you can fail to beat violetnam with this strategy.

I have used it on all diffuculties and won. I like maps where red is on an island as when the enemy tries to get on shore I can counterattack.

Another strategy I used was the old Nazi blitzkrieg where I just charge head on, no reluctance, no stopping just pure dash and attack.

Map 17 is my best Redosia map. I have wanted to try one with a a lot of islands and water, to see if it takes more skill and strategy.

Does anyone know of a map like this? Space everyone out far enough so they can gain a fair bit of territory before engaging in combat.

Set players in their home countries and let them battle it out with other kids from around the world, see what country would reign supreme United States of course.

That ruins the game especially in multiplayer. Allow players to make their move within 12 or 24 hours and that should be perfect. Of course allow speed games with 3 or 6 hours to move.

No special moves like building barriers or stuff like that. Also ruins the game. Allow players to form alliances so they can move through each others territory without claiming it as their own thus breaking the treaty or alliance.

Capitals should get a defensive bonus or be allowed to create larger units. Capitals should also be allowed to be moved once every ten turns just what i think, wouldnt keep me from playing it.

Allow players to gain a move for every certain number of units added. Well those are my ideas, extensive i know.

Thats weird, I always play this game, but I just entered today and mozilla put a warning that says that the site is malicius and installs malware. Plugin for Chrome as an easy way to enable Flash content in the browser.

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Create Listings. Tired of ads on Kongregate? Each turn use your 5 commands to move your units up to 2 squares. Expand your territory, conquer cities or simply destroy your enemy's troops.

Consolidate your armies to strengthen them and defend your cities to create new units. You must march into the home hexes of your opponents to unite all the land under one flag.

This is the only way to win Hex Empire! Good luck! Controls: Mouse. Hex Empire 3. World Wars 2. Goodgame Empire.

Schau in die aktuelle Ausgabe. You Texas Holdem 1001 Spiele play one army and let the A. Your first duty is to re-enforce your army and then to either claim an empty territory or challenge an enemies territory. Wählen Sie zwischen mit Yari ausgestatten Slots Games Online No Download, diversen Schwerter führenden Einheiten, Fernkampfeinheiten mit verschiedenen Bogenarten, Gewehren und mehr. Ann Tenne sagte:. Shape Matcher Versuche, drei gleiche Formen nebeneinander zu legen. Klar, dass es entsprechend viele Rundenstrategie-Titel gibt, die sich diesem Spielfeldprinzip bedienen. Die Beschreibung von Empire Hex You are an empire looking to conquer and grow but there are 3 other armies also with conquest on their minds. Taschentuch: Ergänzung meiner o. Battle of Bikini Extreme Video Legions. HP Druckdienst-Plug-In Meist gespielte Spiele. I have used it on all diffuculties and won. Hi, I really love this game. Origin Kundendienst Telefon, this map is impossible if you play Bubbel Games. Map : If you don't believe me try for yourself. Got a stray unit picking up cities and ports in the middle, heading south. Thats weird, I always play this game, but I just entered today and mozilla put a warning that says that the site is malicius and installs malware. Keep your dormant troops on a city until they get to the person cap.

JiG is on Patreon and Needs You! Click here for more information. Hex Empire is a casual turn-based strategy war game, occupying a comfortable spot between the simplicity of Risk and the number crunching of the Avalon Hill-style board games that inspired the whole soldiers-on-hexagons thing.

It lets you jump right into battle without much fuss, and offers enough tactical depth to be addictive even after several wars have ended. A bit of a treat, really.

Get free hexes and ports. Put blocking units around important cities or on the coast - The AI has trouble deciding to smash through such a barrier - Seems to be more effective with higher morale.

Boost your morale before attacking 1 Merge units first - big units have more "room" for increased morale.

Like taking out an enemy capital or important city. The AI much prefers to move units at the "head" of the attack closer to your capital.

So: - Put blockers between the head of their attackers and your cities, capital, etc. It was hard to figure out how to make ships at first.

It usually makes more sense to focus on your closest opponent first. This game might be more fun on a different shaped map where you are equally close to every opponent.

At the beggining you want to spread you units out to get as many cities as quickly as possible. After that you want to merge as many units as possible to save turns.

Trying to figure out the gameplay - it looks like port cities don't ever spawn new units. Do other cities spawn every turn? Ports do add to your forces every turn, but the soldiers show up at your capital city and the towns you've captured, not at the port itself.

It was alright. The thing I don't like about it though was that because of the morale points, it's impossible to win if you're the underdog.

If you're winning, battles, you gain morale points, so you win more battles. If you're losing, there is no possible way to get past the enemies' high level tanks.

If you're like me and at first feel that the game is very easy to beat: make sure you don't overlook the not-too-prominently placed difficulty switch on the map selection screen.

This is really fun, but I agree there should be a multiplayer mode. Great strategy game. One complaint is that there shouldn't be a higher limit to the number of manpower you can get, rather than For me, this is perfection.

I love this sort of game, it's simple to learn, addicting, challenging. All it really needs is a campaign.

If they didn't have a manpower limit it would take away from the strategy of "well, if i move this guy here and this guy here", it would be more like "well i'll move every single one of my guys here and then power through straight to his capital" and that's too simple.

The means by which soldiers arrive is not clearly explained. I won my first match, but I could not understand how enemies managed to out-number and out-morale me even if I had a clear advantage in cities.

This game definitely needs to be refined with proper instructions. You can combine groups of troops - I like to shuffle troops from city to city, expanding outward, making a relatively secure wall of 99 troops on my perimeter.

Keep your dormant troops on a city until they get to the person cap. Then move them off so that you don't waste any spawns. Wait for the enemy to launch an offensive against you, then find a relatively less-protected route to their capital city.

Once you conquer the capital city, all of that enemies' troops self-destruct or that's the case on the default level. Also, this game is so educational!

I had no idea there was a land bridge between Philadelphia and Bangkok ;. I hate towns with to much water it is just really hard to get troops to the water area to bypass whole areas but if your really good try leaving the map blank its no obstacles no towns just capital cities.

Great game, but the A. The game is way too easy once you understand the troop generation algorithm and morale system. And yes, I'm playing on hard!

It's all about territory, and especially towns. The A. You can loop lone troops in behind and around the defenses, and claim territory or cities at will.

That gives you a huge amount of troop regeneration each turn, and since every town gets some of the new troops if empty, you can quickly overwhelm the enemy's ability to reclaim the taken regions.

That said, I still find it incredibly addictive, and can't stop playing, even though I know I'll win every time or maybe because of this!

Overall awesome game. A map creator would be a really nice addition. Every time I play I wish I could make my own map. Other than that I really enjoyed it.

This is a neat game.. The AIs are really too dumb and once you figure out how the AIs play it is easy to beat them even on hard with a map that puts you at a disadvantage.

Really liked it! The AI needs some improvement in 'hard' mode though - during the endgame it seems to place too much value on defending outposts rather than stopping tanks getting close to the main base.

At the moment you can send tanks in to attack only the base and win because it'll largely ignore them. Conquering the home base of an enemy that has conquered another base should not kill the enemy entirely.

Then you go kill that tank. This makes beating the game a little too easy, you just have to focus your efforts on the correct base.

Amphibious units cannot land on an occupied shore hex. Therefore to prevent invasions from the sea post light units on every shore hex.

Anyone must suggest for the author to make a online multiplayer game! Humans vs humans instead of computers AND maybe up to 6 players instead of 4 with a slightly bigger map would be great!

Think that would be very popular and add some ads in the game and author can earn a lot of money! Correction: amphibious units CAN invade occupied port hexes, but not occupied shore hexes without ports.

So put 99 tanks in ports and pickets in the other shore hexes. Lines of communication would be a nice add though. And air power Strategy: Sign a pact with the closest enemy and start combining troops right next to your capitol.

Other enemies will be too occupied with themselves, leaving you there to inc your troop numbers. Moral will stay low for a while.

After 15 or so turns go for the capitol with the weakest defense, with at least 3x99 tanks. Morale will inc near to 99 when you have conquered 2 capitols.

I would love to know how to program a game like this. Anyone have a good website to go to or just a run down of how to do it? I really like the graphics of this game.

The map starts off pristine and green. As battle rages on some hexes, they turn muddy brown and cemeteries might pop up.

Little things like that really endear a game to me. I Love this Game: I think it needs a little revision. If you don't believe me try for yourself.

It won't let me make any allies and all three gang up on you and charge. I was able to kill green, but by then purp and red pushed through my forces and hit my capital.

I've tried multiple stratigies to win and I can't seem to do it. This one is possible with blue! Ok, i needed 2 tries, it's a tough one.

My strategy:. The problem here as blue is that red and violet both seem directed east by the terrain. So green and red are both attacking you at the same time Expanded to near cities, defending them until red got near.

Got a stray unit picking up cities and ports in the middle, heading south. Another stray unit went down south through Green's territory, picking up less-occupied cities and ports as feasible.

When red and green got near my capital, I drew back so I had 3 or 4 strength armies encircling my capital.

Their morale stayed high because of the other stray units always getting cities and ports. Red and violet started attacking each other, and my stray armies in the south linked up and killed Green.

After that it was just a long cleanup turns total. Concentrate on morale as much as on forces. Always pick up some cities and ports before every big battle, then your morale is as high as possible for your big stacks to wipe out their big stacks.

This is one big way a "wandering stack" of yours can help out. It's pretty easy to keep vacuuming up miscellaneous neglected ports.

One thing it took me a while to get: Ports may contribute units to the total reinforcements every turn, but reinforcements never appear in ports - only in normal cities.

When Red and Green got near my capital and I formed the perimeter, then that was the perfect time for a speech. I had saved a bunch of cool maps, but for some reason it wont let me put spoilers to show them, and it doesn't work just typing them.

If you have any help,please contact me. Needs a multiplayer 2. Map editor maybe? Randomize who goes first. More difficult AI 5. Would turn into, lets say, aircraft?

Here's a couple of interesting maps that aren't too difficult turns : Blue, Green, Pink, Got it on the third try, 24 moves.

Map This map is impossible playing as Green. Trust me, I tried it on easy and I still can't beat it. Blue blocks you from expanding, and eventually, Red conquers him and you can't beat Red when he has a big empire supporting him.

Sneak that large high morale unit next to the Blue capital when there aren't too many other Blue in range. Kill Blue. Then strike when your morale is high and his is low.

While doing this, your weak defenses have to delay him sufficiently so you don't end up dead. Doing things in this order every turn is worth a lot of extra reinforcements!

Took me three tries but I was able to do it in 40 turns. I had to make a speech early on in order not to get wiped out by Blue but was able to knock him out just in time so that I could divert some units back to deal with Pink's first onslaught.

Again, is also winnable with Green on hard difficulty, even though it took me five tries. The key:. It turns out that sending your first army towards the island with San Jose and Berlin is essential for victory, to prevent Pink from building up too much on that island.

Blue is strangely slow to attack you and falls surprisingly easily once you start munching on Edmonton and San Salvador.

It's more important that once you conquer Blue you don't lose its capital Rabat to Red. If you can hang on to it and slow down Pink's offensive for a bit then the extra armies you generate from having two capitals eventually decides.

I won in 36 turns. The only virtue of Pink's position is that with a large enough army you can block opponents from getting to your capital.

The only way to get a large enough army to do that is to send your forces to take over all the available ports - the ones near Managua for instance.

In the mean time, only attack Red's cities. By occupying a minimum of cities you grow your capital's army as quickly as possible.

Eventually you should be able to eliminate Red, at which point you'll need to rush most of your newly born troops back to defend the capital. After that it should be just mopping up.

Following this strategy I was able to win in 41 turns. This game is excellent for the imperialistic mind. I have not found a single game quite like it since!

True, I would like a map editor so I can re-create the world and Europe. I quit easy mode after a few games.

Normal was quite a step, but I learned some tactics. Now I'm playing hard, but find it quite difficult on the mainland. That is why I perfer islands and seas.

If anyone can find great maps with plenty of islands and little mainland, post it here. Thank you. Thanks for your comments,yv! I'll have to try some of those on Hard - I only graduated to Hard recently.

During my extended struggle to survive, I finally manage to build a army or two at Sarajevo to kill Blue. Then a race south to relieve the siege of the Green capital Sent out a wanderer before the barbarians closed in; after quite a voyage he was able to take Managua and surrounding ports; after that Blue was doomed again.

Why is it always Blue? You can readily see the difference between Easy and Normal and Hard on the blank map erase digits and "Change Map".

On Normal, all the computer opponents head towards you, but don't mind fighting each other on the way if they encounter each other.

On Hard, all the computer opponents head towards you AND don't like fighting each other at all. Try playing green who find it easy!

I'm not sure if its my fault, but by the looks all 3 AI nation rush towards my capital! Best gameplay so far was with green though; same thing happened, but their rush was slowed town thanks to a big water body in teh southern half; There were some real nice fights at the ports of my not-that small island!

Eventauly i killed blue, purple killed red and so two great nations stood against each other! OFC I won but it was a very nice fight.

Alliances cannot be made with anyone, so don't bother. Then, build up a tank on Seoul to bring to Greenland.

You need them to capture Thimphu and Sucre, the capitals of Greenland and Redosia. Once they are ready and simoultaneously sp?

Violetnam will still be considerably strong, but you have all your strength to crush him. Granted, it's a gamble, but it worked for me, and may work for you.

This is not too bad because the enemies can reach you from one port only. I sent out some units from the Violet island, captured the 2 nearby ports temporarily , got 2 99's up near Red, got a town not far from his capital, built up there scavenging hexes and ports , and took Red out.

After that it's cleanup. This is not easy; the key is to get a unit AROUND the Green attackers and capture the town and three ports on the coast while fending him off near your capital.

Once you have superior unit production, send a 99 down to the Green capital. As usual, I ignored his attackers as much as I was able to I ignore the head of the AI's advance as much as I can without losing my capital.

This is almost always doable because 3 99's around your capital discourage him greatly. I take towns, ports, etc behind his front, reducing his morale and increasing mine.

From there, you can push from your capital, or simply get 2 or 3 99's next to his capital s and kill him. To win without an ally, you need not to pick the best starting point, but the one, that can defeat the closest enemy, before the other two arrive with significant forces.

After a while, the game is more about figuring out the weaknesses of the AI, than having a good strategy, so, as everyone else I guess, I hope there will be a multiplayer mode.

Hi, I really love this game. The only annoying feature is the sound. I haven't found a way of turning it off, and makes it impossible to play while listening to music.

But otherwise I'm hooked! Really can't stand the fact that if you don't choose red, then the other three countries all sign a pact together and only attack you.

It's not impossible to win on a different color, but the odds are so much against you that it's not even fun. Hi, I love the game, but I have a problem, I can't play now, just a "no wai" displays and I the game restarts, why?

This didn't happen before. IF a unit is surrounded, it losed morale, and will "give up". GREAT way in saving unit points for later.

I just won with red and pink thought that was impossible Now I'll try with pink again. I guess nothing is impossible as long as the AI keeps blocking itself and does not realize that you are about to conquer its capitol.

I've finally beaten a map with all four armies, all in hard mode. That was a tough map, especially with green.

Tryed map above as purple The plan: Your sneaker will capture Turin in the middle and keep going to Ougadougou at the top. Units spawned at Turin and Ougadougou will capture the abundant ports around these cities.

Back at your capital: Try to keep 2 units between your capital and advancing Red forces. You will get lots of reinforcements from all the ports etc your sneakers are capturing.

If you need to kill Red forces near your capital, do it with good morale: the sneakers should move, capturing territory, ports, cities, BEFORE you perform the attack at your capital.

The end for Red: Your "sweet-spot" forces at Ougadougou stop getting territory and aim at the Red capital.

Coalesce these sneakers and use a force about strong total to take first Vientiane and then Tours, and then kill Red. Some of the above maps seem impossible.

Before reading these, as Blue was my big challenge. I'm sure after a few weeks the game isn't as exciting. So some of the original commenters may not be reading this.

A multi-player mode should have some form of player-agreed handicapping or symmetric map to be as exciting as the challenge of figuring out the computer opponents.

The key to winning the this map is to control the reinforcement points. First you need to make a pact with Greenland.

Lastly, push as far down as you can while keeping Guatamala out of enemy hands,if you captured the port next to ur capital then use it to move a basic unit down to distract the enemy while u build a tank up to attack their capital,No WAY you can fail to beat violetnam with this strategy.

I have used it on all diffuculties and won. I like maps where red is on an island as when the enemy tries to get on shore I can counterattack. Another strategy I used was the old Nazi blitzkrieg where I just charge head on, no reluctance, no stopping just pure dash and attack.

Map 17 is my best Redosia map. I have wanted to try one with a a lot of islands and water, to see if it takes more skill and strategy. Each turn use your 5 commands to move your units up to 2 squares.

Expand your territory, conquer cities or simply destroy your enemy's troops. Consolidate your armies to strengthen them and defend your cities to create new units.

You must march into the home hexes of your opponents to unite all the land under one flag. This is the only way to win Hex Empire!

Good luck! Controls: Mouse. Hex Empire 3. World Wars 2. Goodgame Empire. Battleship Game. Chess Online. Catan Online Colonist.

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Hex Empire Mobile Die Beschreibung von Empire Hex

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